Age Of Oblivion

Welcome to one of the newest and coolest 7 Days To Die overhaul mods. We are in the process of building an Age of Oblivion Wiki with guides and tutorials on everything age of oblivion related. If you have any questions or want to join our supportive community, then feel free to join our Discord.

Join DiscordCheck Wiki

Welcome to Age of Oblivion


Age Of Oblivion Story

It is the Age of Oblivion. The world has been invaded by a species of unknown origin that has infected the population with some virus, transforming us into Zombies. The remaining world’s scientists formed a secret organization known as “The Skulls”. They worked on a cure but only made things worse! Many of their test subjects transformed into something else altogether, something far worse than a zombie.

Their first attempt at a cure created what is now known as “The Night Watchers”, these horrific creatures only seem to come out at night and wander the world aimlessly, looking for their next meal, looking for others to join them and calling for the death of mortals! Unfortunately, the next attempt at a cure resulted in even more dangerous and disgusting abominations.

Many of these are still locked up in the secret skull chambers that were used for experimentation. If you come across any of these chambers, I would advise you to stay as far away as possible if you want to live. Eventually, all of the scientists were killed by their own creations, but there is a rumour that one survived and was extremely close to a cure. No one knows for sure, but if you could find this scientist, there still may be hope for humanity. To find him, you will first have to learn to survive in the “Age of Oblivion”, and the first step will be to Craft an Oblivion Master Workbench. It is this bench that will allow you to craft all other workbenches and to receive additional quests!


Age of Oblivion is the final product. You will get it when all of our other mods are combined into one! Currently, 3 Main components are being worked on: Farm Life, Decorators Life and Mechanics Life (these names could change). These 3 components will be designed to work as standalone mods but, when combined, become AoO.

  • Farm Life concentrates on Crops, Animals and Food.
  • Decorators Life will be all about Building and decor.
  • Mechanics Life will be a vehicle Overhaul. It will provide a lot more vehicles and new ways to build them.

Many of the small modlets I have been creating will be part of these bigger mods. Decor Blocks with being part of the decorator’s life, and the Sportscar pack will be part of the Mechanic’s Life. There will eventually be a 4th as of yet unnamed component that will deal more with things like Zombies, Weapons etc. (basically the stuff not part of the first 3)

Meet The Team


Creator & Developer

Piper Mac


I am a 51-year-old gamer and a massive fan of Mods. I come from the time of Colecovision, Atari, Nintendo, Doom2 and Diablo2. I usually only play one game at a time as time barely permits for that. Before 7 Days, I played Fortnite: Save the World. I have tried other survival games before, like Ark, for about a second or two

Survival games intrigued me, but I found the early game of them too tedious for my liking. It took too long to get to the “Good Stuff”, and then it became very unforgiving to a newbie. If you did things wrong or poorly and just wanted to start over, it took forever to get back to the point you wanted. Luckily with 7 days, I came across mods relatively early, and it ultimately saved the game for me. Adding mods and customising the game for the way that I enjoyed playing was amazing. By playing and combining probably 50 or so modlets, three Mods that I combined that stood out was “Farmlife v3”, “Vehicle Madness”, and “The Wasteland”, and then a ton of modlets that tweaked settings to my liking.

As I learned about these mods, I slowly learned how to mod myself, which led to the “Age of Oblivion”, a mod of how I personally like to play. Not overly tricky, allows for fast progression, emphasis on base building and decor and giving other types of gameplay options outside the typical “Kill Zombie”.

This Game is great for the one reason that we can all play it the way we want to play it. If there is a feature or setting, you want it is probably available. We can joke with each other about the mods we play with or the *cough* Modless heathens, but in the end, we play how we want to, and there is nothing better than that!


Marketing & Branding


Nams is the founder of the Salty Zombies Gaming Community. The largest and most popular 7 Days To Die Servers in the world. He dreams of making his game similar to 7 Days To Die but better. His community also run RUST PVE servers and Minecraft Java Servers.

Shadow Knives

Assistant Developer


Wiki Writer

Pin It on Pinterest